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Theme Park Master Planning

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So you want to build a theme park?

What do you do? Where do you start? How about taking some cool rides, and putting them together with some good restaurants, fun stores and pretty landscaping? Well, you can do exactly that, and some people have, but if you want to make your theme park work you’d better do some master planning.

The Numbers Game

If you want to build a theme park, the safest place to start is by doing a feasibility study. This study will tell you what kind of market your park will draw upon, what kind of attendance you can expect, and therefore how big to make the park. Now, this is sort of a Catch 22, because unless you have some idea of the type and quality level of the attraction you plan to build, you can’t really pin down how many people will visit it. But given that you have some general idea of what you want to do, a good feasibility study can narrow down the parameters about what you should plan.

There are a million formulas we use when we do these studies, but at the end of the day, they all boil down to one number: The Design Day. To calculate the Design Day, you have to figure out how many people will be coming to the park during a day in peak season, and how many of them will actually be in park at the peak time of day. That number basically tells you how big to make everything–from the size of the walkways to the size of the parking lot. It tells you how many “entertainment units” (i.e. ride, show and game capacity per hour) you need to plan, how many restaurants and stores you’ll need, and just about everything else, except maybe how big to make Mickey Mouse’s ears.

The money guys will use this feasibility study to help them figure out if you are going to make a buck on the park, or go broke. There are two key factors here: your total attendance per year, and the per capita income you can expect from each guest. A lot of this depends on what kind of attractions you have, and how long you can entertain the guests. At a big theme park, like the Magic Kingdom or Universal Studios, there’s more to experience than you can do in one day, so you can charge more for a ticket, and people will spend more on food and merchandise because they stay longer. At a small park, it works the other way.

Even considering all the science and statistical formulas we use, a feasibility study can only provide an educated guess at how big to make your park. For example, at Universal Studios, Florida, despite the fact that the park had a “rough opening,” it exceeded the highest feasibility study attendance projection in the first year, and just kept growing from there. That is to say, more people came than we projected in our wildest imagination! What that meant for the park guests is there were some long lines at first. These exceeded our wildest expectations as well. For example, I had designed the E.T. ride with a pleasant indoor queue themed like a pine forest, but the actual lines stretched well outside the building. Our quick response to that was to improve the queue line experiences with videos, bigger shade structures, and live entertainment, but from a master planning point of view, so long as you leave space for the queues, you are pretty well covered.

The Theme

A “Real Theme Park” needs a theme, which is a funny thing to say, but have you ever noticed that a lot of the places we call “theme parks” don’t have much of a theme at all? That’s because a lot of them are not really theme parks, they are just amusement or thrill ride parks with some pretty scenery stuck in between giant iron rides that look like Martian machines from The War of The Worlds. For this discussion, we are going to stick to “Real Theme Parks,” a term which describes Disney, Universal, many of the Busch parks, and certain others such as De Efterling in Holland.

Sometimes you start with a theme, and sometimes you evolve one over time.

For example, at Universal Studios Florida, we started with the theme that we were a working movie studio. Thus, when you arrive at Universal, the first thing you do is walk through the “studio gate.” Now it so happens that the original Universal Studios in Los Angeles never had a studio gate. To get on to the Universal lot, you just drove past a guard shack and waved at a guard named “Scotty.” However, since Scotty passed away, we decided to “borrow” the Paramount Studio main gate for Universal, Florida, and a replica (somewhat improved) of that is what is there today.

The rest of Universal in Florida follows the layout of a standard studio. Once you enter, you are on the “front lot,” which looks like a bunch of sound stages. Some of them are real, and some happen to be rides cloaked in “sound stage themed” (i.e. concrete box) buildings. But if you turn right on to Hollywood Boulevard, like most people do when they enter a theme park, you find yourself on the Back Lot, an area themed to look like the exterior shooting sets of a movie studio. If you walk behind a set, as you often do when you are standing in line for a ride, you’ll see the structure that holds it up–unlike Disneyland–because that’s what you see when you walk behind the façade of a shooting set in Hollywood. It’s all Movie Magic at Universal, and everything in the park flows from that theme.

In other cases, you might end up “finding” your theme after you’ve been in the design stage for awhile. One example of this is Disney’s EPCOT. Walt wanted to build an Experimental Prototype Community of Tomorrow, that is, a working city showcasing future technology. But by the time I arrived at Disney in 1979, that theme had morphed into what it is today: a permanent World’s Fair.

It doesn’t matter how you get to the theme. It might evolve, like EPCOT or be someone’s brainchild, but however you get there the theme determines everything else that you do. And why? Because, as our Executive Art Director at Disney, John Hench, used to say, if you are a real theme park, you cannot have “visual contradictions.” What Mr. Hench meant, basically, is that if you are standing on a 19th century Main Street, you can’t have Space Ships landing in front of you, it ruins the experience, and your theme provides you with the guidance to make these kinds of design decisions.

Of course, there are always exceptions to the rule, but we will get to that in our next section, park layout.

Park Layout

When people think of Master Planning, a lot of them think of how the park is arranged, which is what we call “park layout”.

There are as many ways to lay out a park as there are designers who do it, but a few have been used more often than not, so we’ll touch on those first.

The Disney approach, seen in the Magic Kingdom and Disneyland, is what could be called the Icon Design Philosophy. The big Icon for Disney is the Castle at the end of Main Street, and that is also the one “visual contradiction” in that park–as there aren’t a lot of fairytale castles at the end of most American Main Streets. That visual contradiction is designed to “pull” you down Main Street, and that’s basically what the Icon Design Philosophy does–it provides you with big, visual landmarks that pull you through the park. Once you enter Tomorrowland, for example, you’ll see Space Mountain, which is located at the back of that “land” and pulls you to that point. The other Icons, the Matterhorn and Big Thunder Mountain work the same way, and they also help you figure out where you are in the park. If you see Big Thunder ahead of you, then Frontierland must be that way.

Probably the most popular park layout is the “loop” which was first developed by Randy Duell for Six Flags Over Texas, and can be found in more theme parks than any other kind of plan. The “loop” is exactly what it sounds like, a big promenade that circles the park. The good thing about it is that you never get lost, because you are always somewhere on the loop, so if you want to find the exit, just keep on walking. The bad part comes when you decide that the next ride you want to experience is on the other side of the park, and then you have a trek in store to reach it.

Beyond these layouts, there are dozens of others, notably the Universal Studios front lot/back lot plan, and then a whole lot of “I kept growing and growing so this is how I turned out” plans. Those are the places you get lost in, unless the directional graphics are really good.

But no matter what kind of plan you end up with, what really matters most to the guest is how much fun they are going to have, and that is determined by your “attraction mix.”

The Attraction Mix

This is your big decision: what kind of attractions are you going to offer, and at what level of quality and professionalism?

Part of this depends on your competition, and just how good you need to make the park to be the best in its area. For example, today, Universal Studios and particularly in Florida, is known for it’s high tech, story oriented rides. But, if the Disney company hadn’t beaten Universal to the punch and opened their MGM Studio Tour before Universal’s in Orlando, none of those rides would have ever been there.

Universal had planned an upgraded version of their California tour, with a front lot “walking tour” with shows for entertainment, and a super-duper version of the Tram Tour on the back lot. In fact, before we opened Universal, Florida in 1990, the company had never before built a ride, and didn’t much want to be in that business. But Disney got to Orlando first with their own improved version of the Universal Hollywood tour. The competition, Disney, had stolen Universal’s thunder, so the only way to compete was with high tech, state of the art rides like “King Kong,” and “Back to the Future.”

In the long run, it was good for both companies and good for the theme park business, because the state of the art of theme park attractions took a huge leap forward.

Now, everyone doesn’t have a Disney park next door, so not everyone needs a “Back to the Future” Ride. But you are going to need something fresh and new, and you have to consider the big factor when you are picking your attraction mix: demographics.

Demographics, the age and income characteristics of the guests, follow attraction mix, and vice versa. If you want a lot of teenagers, you put in a lot of roller coasters. Keep in mind though: even though you’re targeting coaster fans DOES NOT mean you sacrifice on theming and landscaping. Families like indoor shows, if for no other reason than they are air-conditioned and adults enjoy being able to sit for a while. Additionally sometimes, the theme park is the sole source of live shows/theatre in the vicinity, so this draws those people that don’t feel like going to a big city to find that type of entertainment . And “the whole family” likes high tech, story-telling dark rides and simulators. So your attraction mix determines your demographics, or vice versa.

But probably the biggest factor in determining your Master Plan is the personality of the management. If they are “ride guys” who like those “white knucklers,” then at the end of the day you are going to end up with a park full of thrill rides. If they are from “show business” you’ll probably be exploiting some sort of intellectual properties (books, movies, films, etc), like we did at Six Flags with the Batman Stunt Show. If they are risk takers, your park will feature custom, one of a kind rides, or if they are more conservative, they’ll guide you in the direction of selecting proven, off the shelf equipment. In theme park design, as in most other fields, you follow the Golden Rule: He Who Has The Gold Rules. But it’s essential that the theme park designer educate the management so they understand the downside of under cutting the theming, landscaping and ride variety—eventually it will catch up with you and guests will stop coming in DROVES…thus the “gold” dwindles.

You will notice that I did not mention budget as a primary factor in determining the Master Plan of your park. That’s because budget follows the risk profile of the management–the high rollers will go for the biggest budget they can justify, the more conservative managers will pinch the pennies. There’s no one answer, as both well funded, and very lightly funded parks can achieve success. For example, at Six Flags when they were owned by Time Warner in the mid nineties, all the Batman, Looney Tunes, Dennis The Menace, Police Academy and other movie themes were added, increasing both attendance and per capita income, while the capital budget was actually CUT.

When you put all these factors together, and your park is sized properly for the market, your attraction mix is right, you have just the right amount of food and merchandise, and the parking lot is big enough to handle your largest predicted crowd: look out! It’s probably going to be a big hit, and the owner will be asking you why you didn’t make the darn thing a little bigger!

And that’s the last element of a good Master Plan: room for expansion. Given the fact that you are going to have to add new attractions after you open, having space for them without making the place so darn big that you exhaust the guests trying to walk the park, is quite a trick. But a good Master Plan allows plenty of space for new rides, shows or even whole “lands.” When you don’t have enough potential for well-themed additions, you end up planting your new roller coaster over a parking lot, which can ruin the whole effect of adding a new ride.

There are a million factors that you need to take into account when developing a good master plan. For instance, food concessions need to be plentiful and located in the busy sections of the park, so that guests are not waiting in long lines. There are too many of these factors to delve into in one short article, but there is one final design element that should be mentioned. Probably the most important factor in making sure your guests enjoy their day at the park is employee training, so don’t forget to design a good “cast center” where your employees can learn what it takes to serve the guests. You can have the best attractions in the world, but if your staff is rude, indifferent, or incompetent, all the rest of your design goes right down the drain.

If you take all of these factors into account, however, you’ll have one heck of a park.

So, you want to design a theme park? Well, now you know a few tricks of the trade, so have at it!

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To learn more about theme park master planning, or to inquire about a possible project, contact Peter Alexander of the Totally Fun Company.

Copyright 2003 Peter Alexander, All Rights Reserved.

Peter Alexander

President

Totally Fun Company

http://www.totallyfuncompany.com

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Good’s and Bad’s of Using Flutter for Mobile App Development

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Goods and Bads of Flutter for App Development

Today, I would like to talk about one of the most cutting-edge mobile app development frameworks in the market—Flutter. With the help of Flutter, developers can create cross-platform mobile apps (Android and iOS) at a rapid pace and with minimal effort, thereby allowing startups and small businesses to save time and money that they might otherwise have spent on developing separate Android and iOS applications.

Flutter has already been adopted by several organizations worldwide. And today, we’ll be discussing some of the top pros and cons of using Flutter for mobile app development

What is Flutter?

Founded by Google, Flutter is an open source mobile app development platform that allows you to create mobile apps using its easy-to-learn and flexible programming language.

While the standard programming languages allow you to create either iOS or Android applications, Flutter’s popularity stems from its capability to develop high-quality apps with only one codebase.

Pros of using Flutter:

1. Fast development time

While Android Studio, Xcode, and Visual Studio can all get a developer up and running, they aren’t ideal for someone who isn’t familiar with coding. For newbies, it takes time to become familiar with development tools and syntax.

With Flutter, however, new developers can jump right in. While an experienced coder may still need some time to learn app development with Flutter (especially if they plan on using Dart), you don’t have to be a seasoned developer to write code that works.

2. One codebase

One codebase may seem like a small benefit, but it’s an amazing advantage that makes developing applications much easier. With Flutter, everything is written in Dart. If you learn how to use one framework, you know how to use them all—and that cuts down on development time.

When there’s no confusion about which language a particular feature was implemented in, there are fewer bugs and more consistency throughout your app’s codebase. Plus, if you have team members with different levels of expertise, everyone can be contributing from day one because they all share a common programming language.

3. Great User Interface

It’s fair to say that UI is one of those topics where you either love it or hate it. All too often, though, people think that UI is all about graphics and style. That’s not exactly correct; what really matters is how a user interacts with an app.

That’s why we think you’ll love how Flutter gives a great user interface. By eliminating much of what can go wrong with mobile development, flutter has made it easier to create apps that look amazing, function smoothly, and achieve high-performance goals more easily than ever before possible.

4. Seamless integration

One reason developers love using Flutter is because it offers seamless integration with your iOS and Android code, so that you can easily share code across both platforms. Say you want to build a chat app where users on different devices can see each other’s messages in real time.

With traditional mobile development, you’d be building a separate version of your app just for that capability alone, but with Flutter it doesn’t matter if one user is running iOS and another is on Android: They’ll still be able to seamlessly interact with each other in real time thanks to their shared background code.

5. Standalone apps

Since flutter apps are standalone, you have much more control over how users interact with your mobile app. That also means that installing any updates to your app is significantly easier; all you need to do is make sure users install your updated app from an approved repository.

And since standalone apps aren’t tied to a specific OS, like Google Play or Apple’s App Store, you can reach a wider audience and get more downloads. Users don’t have to seek out your app in a marketplace; instead, they can download it directly on their phone or tablet. Also see Standalone Apps On Flutter

6. Streamlined production process (no more back and forth with design/dev cycles)

The streamlined production process is also an incredibly attractive feature to many businesses, especially startups. With Flutter, you won’t have to worry about back and forth with design/dev cycles; everything will be handled under one roof. As a result, your development time will be shorter and less expensive overall.

Say goodbye to spending a few months developing an app (and then another month redesigning it). As business owners ourselves, we completely understand how tedious and costly these cycles can be. That’s why at AppsDevPro we value efficiency—and that starts with a Streamlined production process (no more back and forth with design/dev cycles).

7. Hot reload (instant code changes without loss of state or data)

Yes, you have read that right! When using code in flutter, you do not lose state or data! When writing code in flutter, everything changes and reloads in real time without a loss of state or data. That is extremely useful when trying to build quick prototypes.

With more traditional frameworks like android sdk and ionic, if one does not make sure to remove old views/controllers before new ones are added, weird behaviors start occurring as if one actually did lose state (like going from ListView to Spinner or RecyclerView) after reloading code. However, with hot reloading of Flutter applications, one does not face such issues at all.

8. Goodbye Java & Kotlin

Java and Kotlin have been around since 1995 and 2012 respectively. The mobile app industry, however, is a completely different ballgame. Today it has nearly 2 million apps and millions more are being added each month.

To keep up with consumer demand while also maintaining iOS & Android compatibility, developers have sought alternatives to Java and Kotlin (which are both less efficient than their mobile equivalents) that still deliver high-quality results.

Enter Google’s Flutter—an open source app development framework that compiles to native code instead of interpreting source code at runtime like Java does or compiling into machine code like Kotlin does.

Cons of Flutter for Mobile App Development

Flutter is one of the newest and most exciting ways to develop mobile apps. But, just like every new thing in this world, it comes with both advantages and disadvantages. In this section of the blog, we’ll go over some of the cons of flutter that you’ll want to keep in mind before deciding whether or not to use it for your next app project.

1. Lack of Documentation

The biggest con of flutter is its lack of documentation. The community is a bit small and not active in terms of supporting new developers to contribute to their projects. At first, it might take some time to learn how things work with flutter.

Most of them are self-explanatory, so one can quickly get used to them and develop apps faster than expected. They’re almost all open source, so it’s easy enough to read over all their code and see how things work under-the-hood if there is something you don’t understand immediately or in general.

2. Learning Curve

Flutter is a complete and unique development environment, not just another JavaScript library. This can be both a pro and a con. The main benefit is that because it’s so different from what most developers are used to, you won’t have to worry about learning how new libraries work with your existing toolset and knowledge; you will simply have to learn how to use Flutter itself.

However, with something so unfamiliar, there is an inevitably steep learning curve before developers feel fully comfortable using it. Because of that heavy initial investment in time learning Flutter as a whole, developers often find themselves putting off or postponing projects until they feel comfortable enough with flutter or forced into projects based on other toolsets.

3. Young Technology

With a large number of professionals working in different fields, new technology is introduced and accepted with ease. But not all times, it is adopted by all industries at an equal pace. There are several limitations in its adoption due to varied factors.

In the case of Flutter technology, it is a young solution that has come into existence recently and yet many think of flutter as a fad; similar claims were made for Java but Android came up as successful where Java failed to impress consumers by any means.

4. Dart is immature

Flutter is built on top of Google’s Dart programming language. Many developers, especially those coming from a JavaScript background, have raised concerns about Dart’s maturity. On Github, there are more than 20k open issues tagged with Dart and over 30k open issues tagged with flutter.

The team behind Flutter acknowledges its immaturity in certain areas (like high-performance graphics) and that’s why they released an early alpha version of their software development kit (SDK). But it’s still concerning to see so many bug reports and feature requests since you want to be sure your app works well before users try it out.

5. Compromised UX

Many designers have a love-hate relationship with Flutter. While it allows developers to create beautiful, high-quality UIs, there are some compromises that designers must make when working with the framework. (Get it? Compromises?) The biggest issue is that developers using Flutter sacrifice UX in favor of aesthetics and user experience.

You see, unlike React Native, which can draw on mobile device-specific APIs—it’s technically not possible to do that in an elegant way in Flutter. In turn, certain interactions or experiences may look or feel slightly different from platform to platform.

6. Apps are large and “heavy”

Flutter is a great tool for making apps in hot sectors, such as gaming and consumer electronics. But it’s not so well-suited to other applications.

Apps are large and heavy by nature, and that makes performance crucial to success—no one wants to wait five seconds to tap a button. Because of their size, any issues with performance immediately become clear when they are experienced live by real users.

And while Flutter’s hot reload functionality can help developers identify potential bottlenecks, reducing their effects (and others), there is no guarantee that an app will be universally performant enough on flutter.

Conclusion

Flutter offers a robust and impressive toolkit to create cross-platform mobile apps. It will save developers time, money, and resources. For those with an iOS background, there is an option to learn Swift. With all these resources available, there’s no reason not to at least give it a try.

If you’re curious about using Flutter for your next project, hire Flutter app developers in India from us! Our experts are ready to answer any questions you may have about taking your idea from concept to reality with Flutter.

We can help you build an app that targets multiple platforms simultaneously or take what you already have in development and integrate it with Flutter so that it can be deployed on multiple platforms at once. Contact us today.

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6 Reasons To Use Online Booking System For Your Hotel Reservation

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6 Reasons To Use Online Booking System For Your Hotel Reservation

A hotel booking system is nothing but a complex software tool that helps the travel and hospitality industry to provide access to booking and scheduling trips. The hotel software system allows the management to previously take bookings from the travellers to stay in any hotel, and even book previously what services will be provided to them before even dealing with the particular customers who will be staying. Introducing this system provides the freedom to choose the room type beforehand to avoid later complications.

This online reservation system also helps avoid hassle at the reception desk. The following are the points why the online hotel booking system is becoming a crucial part of today’s life –

  1. Easy Access to Services

Like any other mobile app or web page for different bookings like train reservations or movie ticket booking, a web page or mobile app is equally important for hotel reservations or booking. The travel and hospitality industry is now providing us with different social platforms of their respective hotels to create easy access to their services beforehand.

Having a personal hotel app service helps provide more detailed and accurate information about their services, which results in more purchases and sales as 80 percent of our population has access to social platforms and the internet.

2. Advantages of Booking Hotels Online

When there was zero or little access to the internet, people used to book hotels through agents, which led to major losses for the hotels. Booking hotels through agents resulted in many disadvantages; it was time-consuming for customers, so the number of booking rates was comparatively low. But with complete access to the internet, online hotel booking system sites or apps are the easiest platforms to reserve the desired rooms and services. This resulted in an increasing number of hotel bookings raising their profit.

Online hotel booking sites provide more accurate information about their hotel, services, and amenities to the customers; the process makes it easy for the hotels to attract more travellers to higher up their business and to understand and make the customers go through more options to find the desired or suitable service to raise their hotel business. The reservation sites provide various offers on their sites because they can approach more customers by lowering the rates online.

3. Booking Hotels Online save time a lot of time for both travellers and Hotel Management

While booking a room online from that hotel’s particular site or mobile app allows the customers to go through every offer and service they provide, this information is provided on the internet to make the customer trust their management and maybe book extra amenities for their stay. The guests can schedule the duration, the date, the type of room, and even the time of their stay, all on one platform, which helps the hotel management avoid any type of misunderstanding or chaos; this helps save both time and effort the hotel business.

4. The Hotel Booking System is a Great shot for Business

There has been an enormous rise in sales and profits in the travel and hospitality industry after the introduction the hotel booking system. As millions of people are now inclined toward online hotel booking systems due to their easy and approachable services, there is an increase in reservations, resulting in profit for the travel and hospitality industry.

Many people adapted to this modification of the hotel reservation system. The hotel business management can control their rates by raising incentives with seasons which allows them to gain more profit by selling the same number of rooms.

5. Availability of Any Language

The online booking sites help the guests choose their favourable room and service, which keeps the hotel management away from communication problems with the guests; they also allow the guests to set up the site or app with various languages they’re comfortable continuing with. Even while choosing the service and amenities of the guest stay, the travellers get confused at the hotel reception due to lack of communication. This availability of language provided on the social platforms of hotels helps to get rid of the confusion.

6. The travellers have access 24/7, which makes it easier to Book Hotels.

There is a particular reception time in a hotel, and the booking services are closed after that. But the online hotel booking system is open all the time. Thus, travellers get the freedom to book or reserve the hotels at their suitable time and date; all of these freedoms are provided to the customers to make booking easy. This system provides profit to customers and the business as it maximizes the number of sales.

Conclusion

We live in a fast and online world now; the customers can book online hassle-free, are provided with thousands of options, etc. Without the availability of the internet and these social platforms, there has been a huge loss to the travel and hospitality industry. It provides the hotel business with fast payments, reduced workload, increased sales and revenue, hassle-free reservations, and, most importantly, profit in business.

Numerous opportunities have been wasted without these initiatives or these social platforms. The queries are even handled online without any cost or energy of human labour. Thus at the current date, the online hotel booking system is a crucial part of our daily life.

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Factors To Consider When Purchasing A Gaming Laptop

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laptop

Gaming has grown to become one of the most popular forms of entertainment in recent years. With the advancement of technology, gaming has become more immersive and interactive, making it more enjoyable for players. As a result, many people are now interested in purchasing a gaming laptop so they can enjoy their favorite games on a portable device. With an affordable gaming laptop, you can take your games with you wherever you go and play them anytime, anywhere. However, before you purchase a gaming laptop, there are certain factors that you need to consider in order to make sure you are getting the best possible device for your needs. Here are some of the most important factors to consider when purchasing a gaming laptop:

1. Processor

When it comes to gaming laptops, the processor is one of the most important factors to consider. The processor is responsible for running the game software and processing the game data. If you want a gaming laptop that can handle demanding games, then you need to make sure it has a powerful processor. Some of the best processors for gaming laptops include the Intel Core i7 and the AMD Ryzen 7.

2. Graphics card

Another important factor to consider when purchasing a gaming laptop is the graphics card. For most games, the graphics card is responsible for rendering the game images and creating special effects. If you want a gaming laptop that can provide you with great visuals, then you need to make sure it has a good graphics card. Some of the best graphics cards for gaming laptops include the NVIDIA GeForce GTX 1060 and the AMD Radeon RX 580.

3. Display

The display is another important factor to consider when purchasing a gaming laptop. The display is responsible for displaying the game images. If you want a gaming laptop with a high-quality display, then you need to make sure it has a good resolution. Some of the best displays for gaming laptops include the 4K display and the IPS display.

4. Memory

Memory is also an important factor to consider when purchasing a gaming laptop. With a good amount of memory, you will be able to store more games and data on your laptop. If you want a gaming laptop with a large amount of memory, then you need to make sure it has at least 8GB of RAM.

5. Storage

Another important factor to consider when purchasing a gaming laptop is storage. Most gamers need a lot of storage so they can store all of their games and data. If you want a gaming laptop with a large amount of storage, then you need to make sure it has at least 1TB of HDD or SSD.

Now that you know the most important factors to consider when purchasing a gaming laptop, you can make an informed decision about which device is best for your needs. Make sure to choose a laptop with a powerful processor, good graphics card, high-quality display, and plenty of memory and storage. With these features, you will be able to enjoy all your favorite games on your new gaming laptop.

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